Tuesday, 3 November 2009
Simulated Client Project- Useful article/ websites
This article was fairly useful whilst researching the file sharing topic
Thursday, 29 October 2009
Simulated Client Project- Wire frame designs
Here are a few wire frame designs I made.

this frame allows me to put up a lot of information for the user to read and learn from
Similar to the above idea but everything is centered.

This idea gives the user most interactivity. The site consists of 1 page, and all the information is split into 5 information boxes, the user has to rollover each box to view the information. The only issue I’ve got with this idea is that it may be difficult to fit all the information into a small space.
Simulated Client Project
Ive begun this project by gathering a few images/ websites for research.
www.napster.co.uk/
http://en.wikipedia.org/wiki/The_Pirate_Bay
http://en.wikipedia.org/wiki/Digital_piracy
Thursday, 25 June 2009
Tuesday, 12 May 2009
Gold Factory- Logo Dev
Monday, 11 May 2009
Gold Factory Development- homepage Dev
Slight Development on the previous design. i tried to make it look more messy by adding ripped paper and masking tape. Also i decided to add a black background so the wood background doesnt look disorted on some computer screens.i think i need to slightly simply it though, it may look to packed on smaller computer screens
Tuesday, 5 May 2009
Gold Factory Development- homepage idea
Aardman animations
Gold Factory Development
http://www.dipnahorra.com/. An art website i found on the FWA. I liked the layout and the use of ripped paper as different buttons and decided to use simlar ideas in my work.
I used an image from a gold factory in the background, and ripped paper ontop. I think this idea works well, as do the group so we are using a similar style for the website.
A colour variation to the above idea. i want to see if the site worked well in black and white, i dont like this idea as much as the above. but i may develop it and see if it looks better on a full website with the same theme.
Gold Factory Group Ideas
Me, Jacqui and Sarah began by making our own design ideas. And then the best ideas will be developed.
This is my idea, i decided to use a different layout and colour scheme here to the original site. i think the colours work much better than the original and the work well with the logo idea. I was influenced by the Un.Titled webpage for this layout.

A Couple of ideas from Jacqui. Slightly more similar to the original gold factory site. But its much cleaner and the navigation is much better placed.

Sarah work, i liked the 2nd idea, as there's lots of art imagery so its easily recognised as a art website. Also the colours are similar to the original site so the client should like it, as Paul said he liked the original colour scheme.
This is my idea, i decided to use a different layout and colour scheme here to the original site. i think the colours work much better than the original and the work well with the logo idea. I was influenced by the Un.Titled webpage for this layout.
A Couple of ideas from Jacqui. Slightly more similar to the original gold factory site. But its much cleaner and the navigation is much better placed.
Sarah work, i liked the 2nd idea, as there's lots of art imagery so its easily recognised as a art website. Also the colours are similar to the original site so the client should like it, as Paul said he liked the original colour scheme.
Wednesday, 29 April 2009
Logo Ideas
i began with the GF on its own first, using the a downloaded font 'alba'. I played around with which charectors were in caps, and which were not.
Then i worked on the 'gold factory' text experimenting with different fonts.
After i chose the layout i added colour.i think this logo works well, it looks modern than the original and the brigther colours make it more appealing. Also talking to my group they also liked the idea.
Tuesday, 28 April 2009
Client Project- Gold Factory- Possible Changes
I had a think about the improvments that could be made for the site.
- More exiting colour scheme, maybe gold/orange.
- A New modern logo.
- Better navigation, maybe at the top of each page.
- More imagery on the homepage, so its more recognisable as a art website.
- More exiting colour scheme, maybe gold/orange.
- A New modern logo.
- Better navigation, maybe at the top of each page.
- More imagery on the homepage, so its more recognisable as a art website.
Client Project- Gold Factory
Gold Factory is a new contemporary art organisation located in Nottingham U.K. Along side Jacqui and Sarah we are to recreate the website.After meeting Paul last friday we got an idea of what he's looking for , and the ideas we had for the site.
Looking at the current site i found a few issues with it that could be resolved.
- Its not easy realise what the site is for, at first glance the user would not know that the site is about an art organisation. theres limited imagery of art on the home page, and no text saying what the are.
- Navigation is poor. The navigation is spread out in 3 different parts of the site, it would be easier for the user to have 1 navigation bar only.
- Colour Scheme. the colours arent attractive and make the site a little boring.
Saturday, 25 April 2009
Easter Holiday Works.
Easter Holiday Works.
Flash- Evaluation
I began this project by researching some game on the web and noted down the game themes I liked. Then I brainstormed theses themes such as ‘sports’ ‘action’ and ‘puzzle’ games, and added some specific games types.
Theses include football games basketball shooting and tetris.
I wanted to develop the football idea and researched more about the different game types there were, these included penalty kicks, kick ups and free kicks. I found that the penalty games were difficult to play so I firstly thought of making a more improved version. After initial designs I decided to abandon the penalty game as I found it was very similar to free kick games and they are pretty good already.
So I looked at my other ideas and decided to make a headers game, after looking on the web I only found 1 good version of the game and decided to make my own.
I came up with sketches and moved them to Photoshop and then flash. I used movie clips for the player and ball and expanded on previous codes to make my game.
I think the final game works fairly well. The player movement is smooth and the ball speeds work well, I slightly edited the speed by changing the frame speed.
I wanted to add a heading sound each time the ball hit the player but I couldn’t find a free one online so I had to use a replacement sound.
If I were to remake the game I would try make the ball movement more realistic, I wanted the ball to bounce of the players head and squeeze in to look realistic. And also get the player to jump up using the space bar. Also I need to learn about classes as I think this would have made my game easier to make.
Theses include football games basketball shooting and tetris.
I wanted to develop the football idea and researched more about the different game types there were, these included penalty kicks, kick ups and free kicks. I found that the penalty games were difficult to play so I firstly thought of making a more improved version. After initial designs I decided to abandon the penalty game as I found it was very similar to free kick games and they are pretty good already.
So I looked at my other ideas and decided to make a headers game, after looking on the web I only found 1 good version of the game and decided to make my own.
I came up with sketches and moved them to Photoshop and then flash. I used movie clips for the player and ball and expanded on previous codes to make my game.
I think the final game works fairly well. The player movement is smooth and the ball speeds work well, I slightly edited the speed by changing the frame speed.
I wanted to add a heading sound each time the ball hit the player but I couldn’t find a free one online so I had to use a replacement sound.
If I were to remake the game I would try make the ball movement more realistic, I wanted the ball to bounce of the players head and squeeze in to look realistic. And also get the player to jump up using the space bar. Also I need to learn about classes as I think this would have made my game easier to make.
Flash- Game Frames
Flash- Choosen Game idea
i decided to make a football game. after brainstorming and researching i decided to make a header's game, as there are very few good playable versions on the web.
Flash- Player Development

This was my first player design. I used photoshop to make a simple vector of a footballer.I decided to use bright bold colours, as most good Flash game use bright colours and are much more playable.
Also I used a larger head for the player than its supposed to be, influenced by the Fifa games on Wii, I found the player looked slightly better with the theme of the game.
However when I played with the character in Flash I found that the hands were too wide apart. When I converted it into a movie clip I had to use a rectangle shape and I got a lot of the player that I didn’t want.
So when the ball hit areas around the player it would count as a point when it wasn’t supposed to.

so I found a thinner image and recreated it again in Photoshop. This character works much better and looks like he’s jumping as well.
Social Network Website evaluation
Our aim was to create an online social networking site, like facebook or ning.
I began this project by researching social networks and noted down the ones I liked, then I brainstormed ideas for my own network. A few ideas that I had was a art network, like ‘deviant art’ and ‘behance network’. And a gaming network.
I preferred the art and design network as I could incorporate my design work, also there are a lot of these social networks on the web that I could use as research and influences.
I began by making an ERD diagram, I had 4 tables. ‘member’, ‘image’, ‘url’ and ‘comment.’ After this I began drawing ideas for the 4 pages, which I then imported onto Dream weaver.
Then using previous PHP codes and seminar work I tried incorporating them into my design. But struggled as the codes I had were a bit complex and the work I did in class I found hard to use in my work.
I found this project very difficult as PHP is hard to learn. But after a bit of help from tutors and the ‘PHP academy’ tutorials on you tube I learnt quite a bit, such as variables and displaying information using PHP. Learning all the basics such as the echo and GET commands seperatley instead of having all the code I found easier to learn and make things.
If I were to continue this project I would improve the appearance by using more imagery, and adding more complex PHP. I wanted to be able to show separate profile pages of user’s but didn’t know how and ran out of time.
I began this project by researching social networks and noted down the ones I liked, then I brainstormed ideas for my own network. A few ideas that I had was a art network, like ‘deviant art’ and ‘behance network’. And a gaming network.
I preferred the art and design network as I could incorporate my design work, also there are a lot of these social networks on the web that I could use as research and influences.
I began by making an ERD diagram, I had 4 tables. ‘member’, ‘image’, ‘url’ and ‘comment.’ After this I began drawing ideas for the 4 pages, which I then imported onto Dream weaver.
Then using previous PHP codes and seminar work I tried incorporating them into my design. But struggled as the codes I had were a bit complex and the work I did in class I found hard to use in my work.
I found this project very difficult as PHP is hard to learn. But after a bit of help from tutors and the ‘PHP academy’ tutorials on you tube I learnt quite a bit, such as variables and displaying information using PHP. Learning all the basics such as the echo and GET commands seperatley instead of having all the code I found easier to learn and make things.
If I were to continue this project I would improve the appearance by using more imagery, and adding more complex PHP. I wanted to be able to show separate profile pages of user’s but didn’t know how and ran out of time.
Social Network- Gallery page ideas
Influenced by the layout used by ‘BEHANCE NETWORK’Having the profile image on the left on the gallery page is easier to see whose work is being viewed.
ADVANTAGES- only having 4 images horizontally allows the page to not look too packed on smaller computer screens.
DISADVANTAGES- more pages will be needed to fit all the users images.
The logout button on the top right is used by most art/design networks and other social networks and is the easiest place to have it.
Influenced by the layout used by ‘DEVIANT ART NETWORK’Similar to the above but without the profile image.
ADVANTAGE- this ideas allow you to fit more images on one page
DISADVANTAGES- not as easy to see whose gallery you are viewing.
Image and descriptions are on the leftADVANTAGES- allows the gallery owner to write more about the artworks
Most easy to make in ‘PHP’
DISADVANTAGES- profile page looks a bit empty
Wastes a lot of space
All thumbnails are differently sizedLooks most unique but it would be difficult to make using ‘PHP’
Social Network- header ideas
My initial header design. I wanted it to be simple to keep in theme with the rest of the network. Also looking at other art social network’s I found that the header were all text based and simple.

A few colour variations, I preferred the blue header.
I added a few Photoshop brushes to these idea’s to see how it would look, I found they looked a bit messy and not in keeping with the rest of the network.

I tried a different font and background colour on this design and think it looks good but am unsure if It works well with the theme.
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